Flash Home, new mobile solution

Adobe launches a new service at 3GSM World Congress in Barcelona for mobile operators and OEM that allow to create custom interface to deliver informations.

This service is ONLY for those categories and for designers and developers are so interesting because we have a new way to deliver flash lite contents.
In fact we could use Flash CS3 and Device Central to create and test our flash lite contents for Flash Home or Flash Cast.

So now we are waiting which operators are available to deliver Flash Lite content with Flash Home, in particular in Europe where there aren’t a lots of operators that believe in Flash Lite (Flash Cast or Flash Home), I hope this situation will change with Flash home coming.

If you want read more about 3GMS news and Flash Home, take a look at Adobe Flash Home page.

Flash Lite 3: load external data

This morning I talk with Fabio, a friend of mine, and he asks me if I’ve ever loaded an FLV file in Flash Lite 3 from web.

I don’t start to use FL3 since this morning because there aren’t enable devices and also I think that we could use it only in the end of 2008 to have some devices in the market with it.
In Flash Lite 3, when you want to load web data (images, video or anything else), you MUST set, in Publish Settings, network access only.
When I worked with Flash Lite 2 we don’t need to set network access to load external data.
So for example in Flash Lite 2 we load an external 3gp video (there isn’t FLV support in FL2) we write:
//video_vd is an istance of video object that is in library 
video_vd.play("http://www.mart3.co.uk/video.3gp");
in Flash Lite 3 we use NetConnection class:
var nc:NetConnection = new NetConnection;
nc.connect(null);
var ns:NetStream = new NetStream(nc);
ns.play("http://www.mart3.co.uk/flvfl3/phone.flv")
video_vd.attachVideo(ns); 

A big THANK YOU to Alessandro!Update: Talking with Scott I found a recent post of Nick Gerig about security model of Flash Lite 3 that explains well the problem.